Before de-warping images from your MVC-9710 camera, ensure that:
To de-warp MVC-9710 images:
Each camera, the videos of which you want to de-warp, must be put into “Fisheye” mode. If this step is not followed, Evidence Manager cannot de-warp videos.
After you perform this step, the camera icon turns green, implying that images from the camera can now be de-warped by Evidence Manager.
A 180-degree wide-range video starts playing across two camera tiles.
A 360-degree wide-range video starts playing across two camera tiles.
The original fisheye video is split into 4 parts (top view, bottom view, left view, and right view), and starts playing in 4 camera tiles.
The original fisheye video plays in one camera tile, and the video is also split across 3 additional tiles. The colored squares on the fisheye camera tile represent the capability to control the video angle in the corresponding tile. Move either of these squares to adjust the position of the corresponding video.
The original fisheye video plays in one camera tile, and the video is also split across 8 additional tiles. The colored squares on the fisheye camera tile represent the capability to control the video angle in the corresponding tile. Move either of these squares to adjust the position of the corresponding video.
A 360-degree panoramic video plays in one camera tile, and the video is also split across 8 additional tiles. Eight colored squares on the fisheye camera tile represents the capability to control the video angle in the corresponding tile. Move either of these squares to adjust the position of the corresponding video.
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